Wiki - Page: Axomaur

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Summary

Axomaurs are one of twenty-one playable species and the first species alphabetically. They are a quadruped, amphibious species of reptile, standing at just under two feet, making them the smallest playable species. Typically, they are described as headstrong and impulsive in nature, despite being an intelligent species.

"Axomaurs are the puppies of the land and sea! Despite being quite intelligent, they don't always appear that way; they tend to act before they think and their reactions are largely influenced by how they're feeling in that moment, so what you see is what you get. This is not to say they can't be contemplative; Axomaurs can take a step back and assess the situation, but that takes a lot of willpower from even the most patient individuals. Generally, they'll get along with anyone that can put up with their headstrong, brusque natures!"

- Playable Species Info Entry


 

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Biology and Appearance

A sentient species of amphibious reptiles, Axomaurs have a chunky build with legs that are always shorter than their body length (not including their tail). Running down the length of their body are "nub ridges." These nubs vary in number, size, and shape, but all Axomaurs have them. They can have one row that runs down the middle of their back or have more than one, slightly off to the sides; these nub ridges are usually symmetrical in placement, though off-kilter placements have been seen. For the aquatic subspecies, their skin is either smooth, matte, or slimy in texture; the terrestrial subspecies develop skin that is slightly rough and scaly, more reptilian than amphibious. Neither is efficiently built for bipedal movement, though these pups can sit back on their haunches to pick things up with their hands, which have opposable thumbs.

As predators, Axomaurs have a relatively strong sense of hearing, comparable to that of a dog. Their ears come in many different shapes, styles, and varieties. The aquatic subspecies' ears are more like "feelers," lacking open ear canals, as to prevent water from entering. They can have up to three pairs of feelers, positioned symmetrically on their head and down their jawline. Terrestrial Axomaurs are the subspecies with actual ears, though they usually won't have more than one pair. They can, however, still have small feelers to accompany their ears. Their eyes are usually solid in appearance with subtle swirls of color beneath the surface, giving them a murky look. They are similar to the eyes of Siircios, in that they are bulbous and have two sets of eyelids, plus a nictitating membrane.

Like most aquatic animals, Axomaurs are born underwater and spend their early childhood below the surface. They have no lungs and may have limbs that are only partially developed. However, as they grow, their limbs begin to strengthen and they also develop lungs, thus allowing them to move onto land. Upon reaching maturity, most pups keep their gills and prefer to live half their lives on land and half in the water. However, certain individuals will grow out of their gills, becoming the terrestrial subspecies that can now only breathe air. Axomaur tails come in various shapes and sizes, though they are often aquatic or reptilian in nature.

Baby Information

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Baby Axomaurs have a similar development cycle to amphibians such as frogs or salamanders. They usually hatch with at least one pair of feelers, their nub ridge(s), and partially developed forelegs. They all have gills, though sometimes, they're hard to see because of their small size. Their round bodies end in a flippered tail, which allows the pups to swiftly move through the water; the flipper may disappear as they transition onto life on land.

 

Subspecies

Axomaurs have four separate subspecies, two non-asterisked and two asterisked. This includes their monster subspecies, making them one of three species susceptible to moonsbane potion.

  • Aquatic: Much more common than their terrestrial counterparts, these Axomaurs are adept at swimming and prefer to live near bodies of water. This is because their skin needs to be kept moist, otherwise it may crack and become very painful.

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An example image of an Aquatic Axomaur. Art by Jackalune

  • Terrestrial: All Terrestrial Axomaurs were aquatic at one point, but have evolved to live more comfortably on land at the expense of their gills (though some may still have vestigial ones visible). They can only breathe air but are able to hold their breath for long periods of time.

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An example image of a Terrestrial Axomaur. Art by Jackalune

  • Axolodon: Axolodons were thought to have gone extinct many ages ago, long before Axomaurs resembled what the species does today. These proto-Axomaurs were especially suited to live in deep-sea caves or deep underground taverns, with slender bodies and many pairs of legs to help them climb and grip onto stalagmites or seaweed. Despite having many pairs of eyes, their eyesight is very poor, and they rely almost entirely on the nub-like sensors atop their heads to “see” where they are. Despite being thought to have been lost to time, Axolodons seem to have made a reappearance recently, raising the question… were they ever even gone?

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An example image of two Axolodons. Art by Cakebird

  • Monster: This is a temporary condition that overrides an Axomaur's normal subspecies. This means that an Axomaur can be both Terrestrial and a Monster by transforming between the two. A result of this transformation is that the Axomaur's size and strength increase by quite a bit! In this state, Axomaurs will chase anything that moves — often resulting in them getting lost chasing birds or bugs — and are prone to losing control.

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An example image of a monster Axomaur. Art by Cakebird

Listed Guidelines

  • Axomaurs have chunky builds and relatively short legs.
  • They have at least one row of nub ridges running down their body.
  • Their hands are typically clawed with opposable thumbs.
  • Their eyes can have a colorful sclera and/or iris but lack pupils.

✦ Aquatic

  • The most common subspecies of Axomaurs.
  • Their skin is either smooth, matte, or slimy in texture.
  • They must have at least one pair of gills, commonly found on their neck.
  • Their ears look like feelers and lack open ear canals; they can have up to three pairs.

✦ Terrestrial

  • Their skin is slightly rough and scaly.
  • They can have ears with open canals to accompany small feelers.
  • Some grow out of their gills.

✦ Axolodon*

  • Axolodons have between four to eight eyes.
  • They can have between three pairs to six pairs of legs.
  • They must have at least one horn on the bridge or tip of their nose.
  • Axolodons may have one pair of vestigial wings that do not exceed 50% of their total length.

✦ Monster*

  • Monster Axomaurs are a temporary mutation, resulting in their normal subspecies being overwritten for a certain amount of time.
  • They are bipedal with large clawed front paws.
  • Both their front and back legs are always covered with a row of armor-like plates.
  • Their backs are somewhat arched.
  • Their tongues are too large for their mouths and will always stick out somewhat.
  • A minimum of two tusks are always protruding from their top or bottom jaws.
  • If they have nub ridges or visible gills, both will protrude, becoming tougher and sharper.
  • They usually have a slit-shaped pupil.
  • Monsters may have one extra set of limbs — including wings — which cannot exceed 100% of their total length.

Society and Culture

Axomaur society, culture, and customs are relatively unknown. It is believed they are related to Symphonies, but are far less musically inclined.

Origin tale

"Sympatric: It is thought that Axomaurs are a species from the same ancient family as Symphonies. Though they do not have the same musical affinities as their counterparts, their offspring — sometimes referred to as Axopups or just pups — are similar in appearance and well-adjusted to life in the marshes of Igroven. Meero cares for all their children, no matter what path their evolution takes."

- Playable Species Info Entry

 

Origin Quest

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The Axomaur Origin Quest badge

"Axopups may be somewhat clumsy on land due to their lack of developed hind legs. However, all young pups have gills (that the Terrestrial subspecies loses upon adulthood), which help them adapt to the waters of any realm. Though not all offspring are born in Igroven, Meero welcomes each one as their own, should the child choose to visit.

How does your Axomaur learn crucial skills as they grow to adulthood? Do they prefer water (Aquatic subspecies) or take to land (Terrestrial subspecies)? If not from Igroven, do they choose to return home and visit Meero? Please portray your Axomaur using their baby design or an adolescent design that’s not quite their adult form yet."
- Playable Species Info Entry

 

History

Axomaurs were originally created by artist NorthernRed on May 2nd 2018, before being purchased and turned into a closed species DeviantArt group. They were acquired by Lythbound (Realm of Lyth at the time) shortly after.

SPECIES CONCEPT + ANIMATION + FULL PERMS (CLOSED)

The first Axomaur concept art by NorthernRed

:iconaxomaurs:

The original Deviantart Group's Icon by Martith

In 2021, the closed species group Planet Illios merged with Lythbound, bringing Insilodons to the game, which later became the Axolodon subspecies. 

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Insilodon concept art by Tropical-Primate

In-Universe History

Not much is known about the in-universe history of Axomaurs. It is known they originate from Reenah, and are also commonly found in Igroven.

Notes and References