Axomaur


Species Name: Axomaur
"The Amphibious Pups"

Axomaur | Axomaurs | —
singular — plural — collective


Summary

Axomaurs are the puppies of the land and sea! Despite being quite intelligent, they don't always appear that way; they tend to act before they think and their reactions are largely influenced by how they're feeling in that moment, so what you see is what you get. This is not to say they can't be contemplative; Axomaurs can take a step back and assess the situation, but that takes a lot of willpower from even the most patient individuals. Generally, they'll get along with anyone that can put up with their headstrong, brusque natures!

Anatomy

✦ Body (& Ridges)
Axomaurs have a chunky build with legs that are always shorter than their body length (not including their tail). Running down the length of their body are "nub ridges." These nubs vary in number, size, and shape, but all Axomaurs have them. They can have one row that runs down the middle of their back or have more than one, slightly off to the sides; these nub ridges are usually symmetrical in placement, though off-kilter placements have been seen. For the aquatic subspecies, their skin is either smooth, matte, or slimy in texture; the terrestrial subspecies develop skin that is slightly rough and scaly, more reptilian than amphibious. Neither is quite built for bipedal movement, and any attempt to do so is usually clumsy and inefficient. However, these pups can be spotted sitting back on their haunches to pick things up and use them with their hands, which have opposable thumbs.

✦ Ears
Ears come in many different shapes, styles, and varieties. The aquatic Axomaurs ears are more like "feelers," lacking in open ear canals, as to prevent water from entering. They can have up to three pairs of feelers, positioned symmetrically on their head and down their jawline. Terrestrial Axomaurs are the ones with actual ears, though they usually won't have more than one pair. They can, however, still have small feelers to accompany their ears.

✦ Eyes
Their eyes are usually solid in appearance with subtle swirls of color beneath the surface, giving them a murky look. They are similar to the eyes of Siircios, in that they are bulbous and have two sets of eyelids, plus a nictitating membrane.

✦ Gills
Axomaurs are born underwater and spend their early childhood below the surface. They have no lungs and may have limbs that are only partially developed. However, as they grow, their limbs begin to strengthen and they also develop lungs, thus allowing them to move onto land. Upon reaching maturity, most pups keep their gills and prefer to live half their lives on land and half in the water. However, certain individuals will grow out of their gills, becoming the terrestrial subspecies that can now only breathe air.

✦ Tail
Tails come in a variety of shapes and sizes, though are often aquatic or reptilian in nature.


Design Guidelines

- Axomaurs have chunky builds and relatively short legs.
- They have at least one row of nub ridges running down their body.
- Their hands are typically clawed with opposable thumbs.
- Their eyes can have a colorful sclera and/or iris but lack pupils.
- There is no "standard" Axomaur; please choose a subspecies below when creating one.

Body Types

The following body type guidelines are in addition to the general guidelines above, and do not completely override them unless explicitly stated.

✦ Teacup
- Teacup Axomaurs have short, flat muzzles that may slightly protrude from their faces.
- Their bodies are shorter and chubbier than regular Axomaurs, about twice the size of their heads.
- Due to their decreased size, some may have no visible thumbs.
- Teacup Axomaurs have sensors that do not exceed the length of their head. Some have no visible sensors.
- Their necks are shorter than standard Axomaurs and cannot extend.


Subspecies

The following subspecies guidelines are in addition to the general guidelines above, and do not completely override them unless explicitly stated. Those marked with an asterisk (*) require an additional subspecies item to create on top of a Lythian Slot item.

✦ Aquatic
- The most common subspecies of Axomaurs.
- Their skin is either smooth, matte, or slimy in texture.
- The must have at least one pair of gills, commonly found on their neck.
- Their ears look like feelers and lack open ear canals; they can have up to three pairs.

✦ Terrestrial
- Their skin is slightly rough and scaly.
- They can have ears with open canals to accompany small feelers.
- Some grow out of their gills.

✦ Alpine
- Alpine Axomaurs may have mammalian noses, similar to a dog or cat.
- Their manes must at minimum cover their necks.
- Their ridges may optionally be replaced by their manes.
- Similarly, their gills are completely covered by their neck mane, but some have no gills similar to Terrestrial Axomaurs.
- Their skin is the roughest of all Axomaur subspecies and may have rock like protrusions or scales growing on it.

✦ Axolodon*
- Axolodons have between four to eight eyes.
- They can have between three pairs to six pairs of legs.
- They must have at least one horn on the bridge or tip of their nose.
- Axolodons may have one pair of vestigial wings that do not exceed 50% of their total length.

✦ Monster*
- Monster Axomaurs are a temporary mutation, resulting in their normal subspecies being overwritten for a certain amount of time.
- They are bipedal with large clawed front paws.
- Both their front and back legs are always covered with a row of armor-like plates.
- Their backs are somewhat arched.
- Their tongues are too large for their mouths and will always stick out somewhat.
- A minimum of two tusks are always protruding from their top or bottom jaws.
- If they have nub ridges or visible gills, both will protrude, becoming tougher and sharper.
- They usually have a slit-shaped pupil.
- Monsters may have one extra set of limbs — including wings — which cannot exceed 100% of their total length.


Subspecies

✦ Aquatic

Much more common than their terrestrial counterparts, these Axomaurs are adept at swimming and prefer to live near bodies of water. This is because their skin needs to be kept moist, otherwise it may crack and become very painful.

✦ Terrestrial

All Terrestrial Axomaurs were aquatic at one point, but have evolved to live more comfortably on land at the expense of their gills (though some may still have vestigial ones visible). They can only breathe air but are able to hold their breath for long periods of time.

✦ Alpine

Closely related to their terrestrial cousins, these Axomaurs have evolved to live in harsh mountain climates by shedding their ridges and replacing them with fluffy manes. They inhabit volcanic hot springs at high elevations, and have a strong sense of smell thanks to their specially evolved nose.

✦ Axolodon*


Axolodons were thought to have gone extinct many ages ago, long before Axomaurs resembled what the species does today. These proto-Axomaurs were especially suited to live in deep-sea caves or deep underground taverns, with slender bodies and many pairs of legs to help them climb and grip onto stalagmites or seaweed. Despite having many pairs of eyes, their eyesight is very poor, and they rely almost entirely on the nub-like sensors atop their heads to “see” where they are.

Despite being thought to have been lost to time, Axolodons seem to have made a reappearance recently, raising the question… were they ever even gone?

✦ Monster*

This is a temporary condition that overrides an Axomaur's normal subspecies. This means that an Axomaur can be both Terrestrial and a Monster by transforming between the two. A result of this transformation is that the Axomaur's size and strength increase by quite a bit! In this state, Axomaurs will chase anything that moves — often resulting in them getting lost chasing birds or bugs — and are prone to losing control.
* Subspecies marked with an asterisk require an additional item to create. Please see the Design Guidelines tab for more information.
⁂ Subspecies marked with three asterisks require an additional step to create. Please click the Mythical Ascension Quest button for more information.


Body Types

✦ Teacup

Teacup Axomaurs are nearly half the size of a Standard Axomaur, typically being under a foot in height on all fours. Their faces are smushed, and they often lack the thumbs a typical Axomaur has. There's speculation as to what could lead to these evolutionary traits, though personal inquiry has led to the belief that Teacup Axomaurs have pioneered the idea of "micro ecosystems," limiting themselves to equally small and compact environments to thrive in and compressing their bodies as a result.

* Please see the Design Guidelines tab for more information.


Baby Information



Baby Axomaurs have a similar development cycle to amphibians such as frogs. They usually hatch with at least one pair of feelers, their nub ridge(s), and partially-developed forelegs. They all have gills though sometimes, they're hard to see because of their small size. Their round bodies end in a flippered tail, which allows the pups to swiftly move through the water; the flipper may disappear as they transition onto life on land.

Design Guidelines
- Overall, they have a tadpole-like appearance.
- They may hatch with feelers and nub ridges, or develop them over time.
- Pups always start off with partially-developed forelegs.
- They all have gills, though on some they're more visible than on others.
- Their tails end in flippers that may disappear as they grow.

To grow your baby Axomaur, you'll need to complete their Origin Story Quest!


Origin Tale

Sympatric

It is thought that Axomaurs are a species from the same ancient family as Symphonies. Though they do not have the same musical affinities as their counterparts, their offspring — sometimes referred to as Axopups or just pups — are similar in appearance and well-adjusted to life in the marshes of Igroven. Meero cares for all their children, no matter what path their evolution takes.

Origin Quest

Axopups may be somewhat clumsy on land due to their lack of developed hind legs. However, all young pups have gills (that the Terrestrial subspecies loses upon adulthood), which help them adapt to the waters of any realm. Though not all offspring are born in Igroven, Meero welcomes each one as their own, should the child choose to visit.

How does your Axomaur learn crucial skills as they grow to adulthood? Do they prefer water (Aquatic subspecies) or take to land (Terrestrial subspecies)? If not from Igroven, do they choose to return home and visit Meero? Please portray your Axomaur using their baby design or an adolescent design that’s not quite their adult form yet.

See more information about origin story quests on the Origin Stories page.


Frequently Asked Questions

Can my Terrestrial Axomaur have gills?
They may! However, their gills are vestigial — not able to function — so are purely cosmetic and do not allow for underwater breathing, since they’ve grown out of them.

Can my Aquatic Axomaur have open ear canals?
No! This is the main distinguishing feature between Aquatics and Terrestrials. If your Axomaur has open ear canals, it will be listed as a Terrestrial subspecies.

Can I depict my Axomaur bipedal?
You may but canonically, their bodies are not built for walking on twos. Bipedal movement for them would be rather clumsy and inefficient, so they definitely have a preference for walking on all fours. However, they are capable of standing still or sitting upright on their haunches without much trouble.

Can my Axomaur have fur?
Yes! Your Axomaur can have short or medium-length fur or fur patches. However they cannot have a separate, defined neck mane unless they are an Alpine, as this is a defining feature of them.